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Incentives Mechanics

Single Mode Incentives Cap

There is a Daily Stamina Cap and Daily Token Cap in Single Mode. These obligations restrict the Stamina quantity and tokens that users can keep on a daily basis.

Daily Stamina Cap

Stamina begins with 2/2 and reaches the max at 20/20. gaining more Sneakers or higher quality ones will raise Max Stamina Cap (Head to Stamina System for more details).

Daily Token Cap

Daily GRID Cap begins at 5/5 and reaches the max at 300 GRID and 15 TRAC. Leveling up Sneakers will boost Daily Token Cap.

Single Mode Incentive Mechanics

GRID

f(x)=xe2piiξxf(x) = x * e^{2 pi i \xi x}
  1. 1.
    K: Player's Average Speed
  2. 2.
    PSP: Player's Sneaker Performance
  3. 3.
    PSPC: Player's Sneaker Performance's Coefficient (Stone/Space, NFT Medals)
  4. 4.
    System value: Value set by the game developer, subject to change.
  5. 5.
    Parameter: A range of system values
Generally, GRID Earnings are determined by:
  1. 1.
    Total Stamina
  2. 2.
    Movement Speed
  3. 3.
    Sneaker (Type, Attributes, Quality & Level)
  4. 4.
    Stone (Type, Level & inserted Space Quality) NFT Medals

Gacha Box

Gacha Box value affects the rate of dropping a Gacha Box:
f(x)=xe2piiξxf(x) = x * e^{2 pi i \xi x}
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  1. 1.
    PSL: Player Sneaker Luck
  2. 2.
    PSLC: Player Sneaker Luck Coefficient (Stone/Place, NFT Medals)
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Generally, Gacha Box Quality is defined by:
  1. 1.
    Stamina used in one single session
  2. 2.
    Sneakers’ Luck attributes